0Knights
0My armies
19Equipment entries
2Battle sides
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🏰 Army BuilderArmy er brukerbasert, Knight Roster er global
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🧰 Equipment LibraryFelles katalog – klar for flere wargame-systemer
One-handed weapon
Arming Sword+1 to light melee attack.
FalchionSuccessful light melee attacks remove 2 momentum from the defender.
FlailCannot riposte or parry defense. +1 to light melee attack; defender cannot riposte.
Hand AxeCannot riposte defense. +1 to heavy melee attack.
MaceCannot riposte defense. Successful light melee attacks may move the defender 1 inch.
Short SpearCannot riposte; parry gains only 1 momentum. Counts as allied knight in relevant clash tests.
WarhammerCannot riposte defense. Successful heavy melee attacks may move the defender 1 inch.
Ranged weapon
Bow & DaggerCannot riposte defense. Grants light ranged attack.
Crossbow & DaggerCannot riposte defense. Complex weapon. Grants heavy ranged attack.
Shield
Buckler+1 to block defense and +1 to bash action.
Heater+2 to block defense.
KiteMomentum limit decreased to 2. +2 block; +3 block against ranged attacks.
Two-handed weapon
Great AxeCannot riposte. +1 heavy melee; defenders without momentum cannot gain block defense bonus.
Kriegsmesser+1 heavy melee. Successful heavy melee attacks remove 2 momentum.
Long SpearCannot riposte; parry gains only 1 momentum. +1 light melee and support in clash tests.
Long Sword+1 light melee and +1 riposte defense.
PolearmCannot riposte; parry gains 1 momentum. +1 heavy melee and supports relevant clash tests.
War FlailCannot riposte; parry gains 1 momentum. +1 light and heavy melee; defender cannot riposte.
WarmaulCannot riposte. +1 heavy melee; successful heavy melee may move defender up to 2 inches.
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⚔ Battle SessionsTwo sides, live Knight tracking and mobile companion
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Next: calibration & battle history polish
Battle Sessions are live. Next we can add physical inch rulers, richer Greathelm stats and result analytics.